Ryzen 5 2400G Integrated Graphics OC (2)

Ryzen 5 2400G Integrated Graphics Performance

Shadow of Mordor

The next title in our testing is a battle of system performance with the open world action-adventure title, Middle Earth: Shadow of Mordor (SoM for short). Produced by Monolith and using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity.

The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

Shadow of Mordor on iGPU, Average Frames Per Second - 2400G

Shadow of Mordor on iGPU, 99th Percentile - 2400G

The 2400G saw consistent gains in the average frame rate performance at each of the different frequencies tested while the 99th percentiles were somewhat arbitrary up until 1250 MHz and then again beyond. 

F1 2017

Released in the same year as the title suggests, F1 2017 is the ninth variant of the franchise to be published and developed by Codemasters. The game is based around the F1 2017 season and has been and licensed by the sports official governing body, the Federation Internationale de l’Automobile (FIA).

F1 2017 features all twenty racing circuits, all twenty drivers across ten teams and allows F1 fans to immerse themselves into the world of Formula One with a rather comprehensive world championship season mode.

F1 2017 on iGPU, Average Frames Per Second - 2400G

F1 2017 on iGPU, 99th Percentile - 2400G

While the average frames showed consistency from 1100 MHz to 1600 MHz on the integrated graphics core, the 99th percentile frames unfortunately didn’t give us the same results. The 99th percentiles came across a little irrational up until 1250 MHz with the iGPU set at 1500 MHz showing the biggest discretion. Everything else however seemed normal and is put down to an anomaly.

Total War: WARHAMMER 2

Not only is the Total War franchise one of the most popular real-time tactical strategy titles of all time, but Sega delve into multiple worlds such as the Roman Empire, Napoleonic era and even Attila the Hun, but more recently they nosedived into the world of Games Workshop via the WARHAMMER series.

Developers Creative Assembly have used their latest RTS battle title with the much talked about DirectX 12 API, just like the original version, Total War: WARHAMMER, so that this title can benefit from all the associated features that comes with it. The game itself is very CPU intensive and is capable of pushing any top end system to their limits.

Total War: WARHAMMER 2 on iGPU, Average Frames Per Second - 2400G

Total War: WARHAMMER 2 on iGPU, 99th Percentile - 2400G

In Total War: Warhammer 2 the average frame and 99th percentile performance displayed by the 2400G was consistently better through each of the 50 MHz straps on the iGPU. The performance on average frame rates from 1150 MHz to 1600 MHz marks a 5 FPS increase from the bottom frequency tested to the top. The 99th percentile frame rate performance was all over the place and was not consistent.

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